BRYAN ASSI

BRYAN ASSI

BRYAN ASSI

BRYAN ASSI

BRYAN ASSI

BRYAN ASSI

BRYAN ASSI

BASED IN AUSTIN,

TEXAS

Available ALL AROUNd
worldwidE

FAA-CERTIFIED Uas PILOT

DRONE SHOW DESIGNER

BASED IN AUSTIN,
TEXAS

Available ALL AROUNd
worldwidE

FAA-CERTIFIED Uas PILOT
DRONE SHOW DESIGNER

CREATIVE TECHNOLOGIST
& DESIGNER
Based in AUSTIN, TEXAS
& NEW YORK CITY, NEW YORK USA.

CREATIVE TECHNOLOGIST
& DESIGNER
Based in AUSTIN, TEXAS
& NEW YORK CITY, NEW YORK USA.

CREATIVE TECHNOLOGIST
& DESIGNER
Based in AUSTIN, TEXAS
& NEW YORK CITY, NEW YORK USA.

CREDITS INCLUDE
CREDITS INCLUDE

01

//MORE ABOUT ME

Since 1998

//MORE ABOUT ME

Since 1998

01

//MORE ABOUT ME

Since 1998

More About me

More About me

I create experiences that connect people to each other,
and help reconnect with themselves.

inspiration, reflection, and awe.

I create experiences that connect people to each other,
and help reconnect with themselves.

inspiration, reflection, and awe.
I create experiences that connect people to each other,
and help reconnect with themselves.

inspiration, reflection, and awe.

I work across drones, light, and spatial media, creating experiences that inspire, resonate, and stay with people after they’re gone.

At Three Fish Studios,  I design and direct visual work for live events, installations, and experimental environments.

I help artists and teams bring their ideas into form, refining aesthetics, story, and atmosphere until the experience feels clear and intentional.


Technology is just a medium.

My work is about presence, connection, and shared memory.

I work across drones, light, and spatial media, creating experiences that inspire, resonate, and stay with people after they’re gone.

At Three Fish Studios,  I design and direct visual work for live events, installations, and experimental environments.

I help artists and teams bring their ideas into form, refining aesthetics, story, and atmosphere until the experience feels clear and intentional.

Technology is just a medium. My work is about presence, connection, and shared memory.

I work across drones, light, and immersive environments, creating experiences that inspire and stay with people after they’re gone. At Three Fish Studios,  I design and direct visual work for live events, installations, and experimental environments.
I help artists and teams bring their ideas into form by refining aesthetics, story, and atmosphere until the experience feels clear and intentional.


Technology is just a medium.

My work is about presence, connection, and shared memory.

02

//Experience

2013 - Present

//Experience

2015 - Present

02

//Experience

2013 - Present

EXPERIENCE

THREE FISH STUDIOS

FOUNDER

2018 - Present

Leading an independent creative studio translating concepts into physical experiences designed to resonate and endure.

THREE FISH STUDIOS

FOUNDER

2018 - Present

Leading an independent creative studio translating concepts into physical experiences designed to resonate and endure.

THREE FISH STUDIOS

FOUNDER

2018 - Present

Leading an independent creative studio translating concepts into physical experiences designed to resonate and endure.

VERGE AERO

FULL TIME Show Designer

2024 – 2025

Designed and executed drone shows from concept to live performance using Verge Aero’s proprietary technology. Operated and supported set-up, execution, and teardown for shows with up to 1800 drones and audiences exceeding 100,000+.

VERGE AERO

FULL TIME Show Designer

2024 – 2025

Designed and executed drone shows from concept to live performance using Verge Aero’s proprietary technology. Operated and supported set-up, execution, and teardown for shows with up to 1800 drones and audiences exceeding 100,000+.

VERGE AERO

FULL TIME Show Designer

2024 – 2025

Designed and executed drone shows from concept to live performance using Verge Aero’s proprietary technology. Operated and supported set-up, execution, and teardown for shows with up to 1800 drones and audiences exceeding 100,000+.

GENSLER

CONTRACT DXD: SOUTHERN LIGHTS

2025

Built a generative LED wall experience combining motion design + real-time systems for a site-specific, architectural media surface.

GENSLER

CONTRACT DXD: SOUTHERN LIGHTS

2025

Built a generative LED wall experience combining motion design + real-time systems for a site-specific, architectural media surface.

GENSLER

CONTRACT DXD: SOUTHERN LIGHTS

2025

Built a generative LED wall experience combining motion design + real-time systems for a site-specific, architectural media surface.

Freelance

Designer | Audio, 3D, VISUAL

2015 - PRESENT

Early work across web dev, motion graphics, audio production, and real-time visuals. This period shaped my approach to structure, aesthetics, and translating emotion into form.

Freelance

Designer | Audio, 3D, VISUAL

2015 - PRESENT

Early work across web dev, motion graphics, audio production, and real-time visuals. This period shaped my approach to structure, aesthetics, and translating emotion into form.

Freelance

Designer | Audio, 3D, VISUAL

2015 - PRESENT

Early work across web dev, motion graphics, audio production, and real-time visuals. This period shaped my approach to structure, aesthetics, and translating emotion into form.

TOOLS & SYSTEMS

TOOLS
& SYSTEMS

TOOLS & SYSTEMS

VERGE AERO DRONE SYSTEM

DRONE SHOW OPERATION

Drone show design & operation using Verge Aero's designer, pilot console.

VERGE AERO DRONE SYSTEM

DRONE SHOW OPERATION

Drone show design & operation using Verge Aero's designer, pilot console.

VERGE AERO DRONE SYSTEM

DRONE SHOW OPERATION

Drone show design & operation using Verge Aero's designer, pilot console.

TOUCHDESIGNER

REAL-TIME SYSTEMS

Real-time interactive media, live visuals, and immersive installations, connecting graphics, audio, and data.

TOUCHDESIGNER

REAL-TIME SYSTEMS

Real-time interactive media, live visuals, and immersive installations, connecting graphics, audio, and data.

TOUCHDESIGNER

REAL-TIME SYSTEMS

Real-time interactive media, live visuals, and immersive installations, connecting graphics, audio, and data.

BLENDER 3D

DESIGN TOOL

High quality rendering, environment simulations, and previsualization.

BLENDER 3D

DESIGN TOOL

High quality rendering, environment simulations, and previsualization.

BLENDER 3D

DESIGN TOOL

High quality rendering, environment simulations, and previsualization.

RESOLUME

REAL-TIME SYSTEMS

Live visual control for performances, experiences, and environments

RESOLUME

REAL-TIME SYSTEMS

Live visual control for performances, experiences, and environments

RESOLUME

REAL-TIME SYSTEMS

Live visual control for performances, experiences, and environments

012

//FAQ

Frequently

Asked Questions

01

What kind of work do you take on?

02

Do you accept Comissions?

03

Do you work with teams or independently?

04

What are you most interested in exploring next?

05

Is your work always large-scale?

06

How do I start a conversation?

012

//FAQ

Frequently

Asked Questions

01

What kind of work do you take on?

02

Do you accept Comissions?

03

Do you work with teams or independently?

04

What are you most interested in exploring next?

05

Is your work always large-scale?

06

How do I start a conversation?

//FAQ

Frequently

Asked Question

What kind of work do you take on?
Do you accept Comissions?
Do you work with teams or independently?
What are you most interested in exploring next?
Is your work always large-scale?
How do I start a conversation?

012

//FAQ

Frequently

Asked Questions

01

What kind of work do you take on?

02

Do you accept Comissions?

03

Do you work with teams or independently?

04

What are you most interested in exploring next?

05

Is your work always large-scale?

06

How do I start a conversation?

Let'S WORK

TOGETHER

BASED IN AUSTIN

&

New York City

DRONE SHOW DESIGNER
VISUAL STORYTELLER

IMMERSIVE ARTIST

Let'S WORK

TOGETHER

BASED IN AUSTIN

&

New York City

DRONE SHOW DESIGNER
VISUAL STORYTELLER

IMMERSIVE ARTIST

Let'S WORK

TOGETHER

BASED IN AUSTIN

&

New York City

DRONE SHOW DESIGNER
VISUAL STORYTELLER

IMMERSIVE ARTIST